have tornado and emp invoked (tornado first)
use tornado, invoke meteor immediately and use emp at the same time, if your quas is almost maxed out, by the time enemies will land you will be able to invoke blast and also use it
in every invoker match, even if I hit lvl 25, i'll only have 4 points in quas for that 1.3 lift time
you need scepter (2second invoke) to throw tornado emp meteor blast combo
prepare tornado meteor
use tornado
invoke emp when tornado is on the air
use emp
use meteor
invoke blast
use blast
yeah, I get scepter every game too
Also how do I kite pa lategame, my spells would be on cd if i used it to defend myself
http://dotabuff.com/matches/711801450
pa keep going for me in every clash because i killed her 5 times at 10-25 minutes, pa didnt even bother about tier 3 towers shooting her, just wanting to kill me
i had no clue 500 mmr was even possible and im not joking like the poeple who say they cant believe 2k mmr. I legit cannot bleieve someone has 500 mmr with more than 20 games
"in every invoker match, even if I hit lvl 25, i'll only have 4 points in quas for that 1.3 lift time"
If you're level 25 shouldn't quas be max?
@HotSalza
Yeah, it should be maxed, but I just leave it there, if you look at my lvl25 invoker matches, u can always find my Quas to be only lvl 4
lol, not leveling quas past lvl 4 because it's easier to land EMP => 500 mmr problems
yeah, I only invoke spells if I wanna use they immediately
Now that I know you're suppoe to tornado , then make meteor , then use emp and meteor, this helps a lot.
NOW I CAN HAVE 7 QUAS
600 MMR HERE I COME
You don't even need to ice wall the enemy.
They'd rather walk around the whole wall than through it.
1.mask of madness, daedelus.
2.necrobook and own with cold snap.
3.buy hex and be a utility carry.
6 branches upgraded to 6 magic wands as funds become availiable
I mean your invoker you use the most spells, so you need the most magic wands to cast them right ?
have tornade in F and EMP in D [ require quas lvl 5+ or wex lvl 4+ ]
use tornade (positional urself far-away can make Invoke cooldown manage-able after this) then invoke EEW immediately [now u will watching tornade go to hit or not]
If it perfectly landed, close gap with dagger or walk through and land EMP under tornade(timing depends on your Q if less than 6 land it immidiately after tornade hit target)
then we timing meteor to land before they fall from tornade and just now Invoke will reloaded for deafening blast to push them into meteor [must deaf-blast perfectly after they falling, you can Hex specific target to disable his bkb activation after meteorblast is landed to instantly nuke him out 1500hp++]
with refresher do double meteor blast and invoke something to control them after that Icewall, Csnap or even do tornade EMP again after they dis-engage
http://dotabuff.com/matches/707064904
Example for ideal full spell Invoker build
"I only invoke spells if I wanna use they immediately"
no you should invoke spells before you fight
Per favore Accedi per inviare commenti.
I always play heavy exort and could snowball Early-Mid but have no idea how to play him late.
How should the timing go?
All I did was invoke the next thing I wanna use, like
1. Prepare Tornado
2. Prepare EMP
3. Tornado > EMP
4. Make Meteor, use it
5. Make Blast, use it, but by the time it happens, enemies has already spread out
How should I perform the combo correctly
Also my dotabuff invoker
http://dotabuff.com/players/114837845/matches?date=&faction=&hero=invoker&lobby_type=&game_mode=®ion=&duration=
I'm 500 mmr