a good amount of carries are agi based because you need to be agile to switch between lanes and jungle to farm up
ROFL. Support is the hardest role at the moment. In this patch, most games are decided during the first 10 mins due to support rotations and impact in the laning stage. On top of that you have to be aware of every movement in the map and later on you have to play underfarmed and underleveled without feeding.
Carry is the easiest role, followed up by mid which requires a lot more map awareness. Offlane is now (after 6.79 iirc) a lot easier than before as well.
A good amount of offlaners are agi: Bounty Hunter, Broodmother, Clinkz, Faceless Void, Weaver.
A good amount of offlaners are int: Lich, Windranger, Batrider, Dark Seer.
supports are definitely not the key to victory, its pretty sad when supports know who i am and they think babysitting their mid will help them win but i crush them in 2-3 hits.
the key to victory in the current meta is just deathball heroes and the ability to continue raping harder as 5 with a little bit of rng. there are no decent offlaners either, they are all trash but the current best ones in this patch for radiant is doom, phoenix, dark seer, tide and lich and on dire side, it's cent and tide. practically you can offlane with literally any hero on radiant side due to the hard camp being so close to you and the ability to pull your creeps into it.
personally i think any team with less supports and more rng wins and i dont consider, with a few exceptions to witch doctor which i consider to be an awesome hero atm
edit typos
Per favore Accedi per inviare commenti.
a good amount of offlaners are str based (doom, bristle, centaur, tide) because you need endurance there
a good amount of supports are int based because you have to be intelligent to help ur team
why is that
i think volvo did it intentionally what about u guys