General Discussion

General DiscussionQuestions about hex mechanics

Questions about hex mechanics in General Discussion
Mokujin

    1) Does the hex status from Scythe of Syse differ in any way from Lion's / SS's in ways other than capped ms and cast animation?

    2)From d2wiki:
    "Hex shuts off all abilities on heroes except the following:Upgrade-granted ones like ...
    Triggered abilities like... Unsilenceable abilities ... and
    Toggled abilities like ..."

    http://dota2.gamepedia.com/Hex

    i - Does hex purge the Blade mail buff or just makes it non-existant for duration of hex?
    ii - Does hex disable auras from items (e.g. Vlads or AC) or aura's from spells?
    iii - Would TA's refraction charges proc through hex or be ignored?

    Questa Discussione è stata modificata
    TripleSteal-

      id say
      2i. bm is not influenced by hex
      2ii. yes
      2iii. will proc

      TripleSteal-

        1 probably no difference

        TripleSteal-

          but im not sure

          Mokujin

            In my last match, I hexed Axe when he popped blademail and I think I recieved no dmg when I killed him. Strange.

            Mokujin

              hopefully someone as knowledgeable as Matrice/Zenoth will pop in and give a quick explanation :p

              Questo commento è stato modificato
              B56
                Questo commento è stato cancellato
                XoD^

                  Blade mail DOES reflects damage even if hexed.

                  Auras are NOT canceled for the duration of hex.

                  TA's Refraction charges are proc'd.

                  XoD^

                    ^I tested all 3 right now ...

                    Mokujin

                      Fuck you, Blade Mail!
                      thanks @xG.XoÐ^

                      Questo commento è stato modificato
                      XoD^

                        Lols no worries

                        TripleSteal-

                          its weird that hex doesnt disable auras. afaik it disables gem, logically auras should not work as well.

                          Mokujin

                            I just found out from last game that if you channeling tp removes ghost sceptre buff?
                            I asked everyone in my game and they said it's intended and that's how it's been for ages.
                            what the hell??

                            TripleSteal-

                              not for ages, it was changed about half a year ago. b4 that, you could tp safely w.o. problems.

                              Mokujin

                                must have been added just to fuck with eblade tinkers back when they were picked erry game erry day

                                Questo commento è stato modificato
                                TripleSteal-

                                  ye, u r right, it came along with other tinker nerfs, so probably he was the target