Thats not how statistic works (so wrong on many levels) and for sure not Dota^^.
But actually its a good idea because after 2 looses you are already a bit tilted and tired. Just stop at try it the next day. I only loose MMR when I play like 8 games in a row to gain MMR back. Sadly thats my way of playing ranked :(
No, your maths is flawed. In your 'step 2', you say that 'you either get 0 mmr when you win after losing or you get -25 mmr with probability of 0.2'. Now, the problem is when you consider the net mmr loss as -25, it is actually -50 as you have lost 2 games in a row. Thus, the sum is 0.5*25+0-0.25*50=0 mmr.
Please don't mislead people with flawed mathematics; inherently, and intuitively, the mmr change over time should be 0 if you're already at where you're supposed to be.
you lose 50 mmr in case 2.
So you have 50% chance of +25, 25% chance of +0 and 25% chance of -50. Guess what the average of that is.
You thought you could trick the casino?
looooooooool :D HOW DONT YOU SEE THAT I AM TROLLING! Shall i put kappa in every single post of mine?????? (kappa)
Also please study this work of art: https://www.youtube.com/watch?v=X09oxyIeGuY
Per favore Accedi per inviare commenti.
THe new method how to always increase your mmr:
1. you play one game a day
2. if you lose you play 1 more game
3. stop for this day
Lets calculate probability of winning MMR in those games. You get 0.5 chance to win 25 mmr in step 1. IN step 2 you either get 0 mmr when you win after losing or you get -25 mmr with probability of 0.25. Summing it up makes = 0.5*25+0-0.25*25=6.25 mmr
That is your expected mmr gain per day. If you keep up with this progression then you gain 6.25*365=2281 mmr over 1 year. In 5 years you will be over 10k. That's quick math, fellows