Buy it when you are ahead and it will help you snowball, or buy it when slightly behind to try and equalize. Usually a team can only afford one Hand of Midas as the rest of the team will need better early game items.
The most natural carriers for HoM are people with an early CDR talent, people that can multi cast it or people that desperately need a level advantage to be ahead, so usually its more of a Pos 2/4/5 item. Notice most hard carries only care about the level advantage which they get with solo farming anyways. Lifestealer and Arc are the only hard carries that HoM would be a "core" item on. I think heroes like Sven prefer an Echo Sabre or Blink dagger over HoM and Juggernauts would prefer a maelstrom or yasha in a lot of situations.
Before patch 7.05 it gave 190 gold and 250% of the creeps exp. now it gives 160 gold and 185% of the exp.
The only buff since thence is 10 more attack speed (negligible) and 10 second shorter cool down (so you can cast it 1 more time very 15 minutes assuming you activate exactly when it is off cooldown).
Pros building it on spectre and shit mainly seems to be flavour of the month and if they keep doing it icefraud is going to nerf it again. About the only heroes it should be core on are really level dependent heroes who don’t need early game items to fight but late game benefit a lot from items like invoker and Phoenix.
The early game is not as important as it used to be and it is more focused on farming before joining mid game fights, midas is perfect in ths scenario
Upon further review Midas is pretty good for Sven if you stomp your lane and get it early, otherwise I would not bother.
Per favore Accedi per inviare commenti.
I'm studyng doto to reach higher medals(currentely legend) as a carry, and i've watched many high skill matches and it is commom that 1 or both of the HCs in a match (take jugg or sven as a example) buy this item, can anyone clarify why this is powerfull in the meta? In what situations is viable(or not) to buy it? Thanks in advance.