more practice. is the only player from the top chart disagree with that theory so far, the rest has around 6% Radiant WR advantage over Dire in their whole time match
OR it's the actual advantage of Radiant side since the map is asymmetric. Look kid, we appreciate the effort and you would get a B+ on your high school essay, but this half-assed homemade pop-evo-psychology never leads anywhere. Besides, people are definitely not scared by two of the most important things ancestors found in nature that are red - fire and ripe fruit.
as far as i see, every body who posted here have around ~2% winrate diff.
i think its only you who has that problems.
And most of the time. The matchmaking will always put you on dire side. My pofile has 50% winrate on dire. And 57% wr on radiant. This conclusion must be right.
historical advantage is mostly related to neutral camp pulling, overall neutrals disposition and trees location
65% of my games in dire I lose 75% of the time. is that normal? valve should do something about it.
losing 3 out of 4 games is not normal. valve fix dis #summer_scrub
I have almost 9% diff sad even tho whenever i playing mid, i like to be on dire because the jungle is comfortable, you can stack two camp (medium+hard) at the same time. Its so good when u play tinker/storm/alche
Are you a comedian? Because your evidence sure is anecdotical.
Yes this is based on my personal experience and research it's up to you whether you want to believe it or not, but if go to this link https://www.dotabuff.com/heroes/meta?view=played&metric=faction it shows that no heroes having more win rate on Dire side mostly they have 7% difference faction win rate, even the most evil team in Dota 2 Evil Geniuses 4 of them has more win rate on Radiant side except Sumail maybe he is the king of evil that is why he has more win rate on Dire side.
But seriously everytime I got into the Dire side I feel like I have 99% chance to lose and more tilted about everything.
Maybe I'm confused, but isn't the radiant advantage because of Roshan's map position in conjunction with the deadlane concept? Personally I also think the Radiant triangle is safer than the Dire triangle as well.
but isn't the radiant advantage
hahaha yeah, but that would means Gaben need to work more on the Map balance, not because the long since the beginning stats, but only the last month has already proved the WR advantage of the Radiant
what if i have equal wr on radiant and dire?
Universe will explode.
I'm sorry but there is no word "balance" in Dota 2.
Per favore Accedi per inviare commenti.
I have 59% Win Rate on Radiant side and 52% Win Rate on Dire side.
The reason for this is very simple it's because of 2 reasons:
1. Radiant is much more bright and colorful compare to dire, if you look at the Radiant side it's so shiny and so peaceful like it's our home and we will feel comfortable in there, birds are singing flowers are blooming we will not feel danger in there and therefore it affects our mood of playing. Green symbolizes nature, it is the easiest color on the eye and can improve vision. It is a calming, refreshing color. People waiting to appear on TV sit in "green rooms" to relax. Hospitals often use green because it relaxes patients.
Meanwhile on the Dire side it's so dark, scary, dirty and there is nothing in there only lava/fire and shit which affects our mood thinking that this place is so not nice and eventually affect our gameplay. And from my own experience most people that blame their own team is from the Dire side. Also, red is a color we inherently perceive as one that is associated with danger. I guess it has been genetically programmed as hot objects are red in color and also red is the color of blood. These reasons make danger signals the most effective when they are painted in red. Not only that red is the most emotionally intense color, red stimulates a faster heartbeat and breathing and probably can increase our blood pressure higher pressure puts extra strain on your heart and blood vessels. Since it is an extreme color like what I said, and also red clothing might not help people in negotiations or confrontations.
2. Radiant is at the bottom of the screen and map which make us easier to move our camera and Radiant has more wide angle view on top of the screen and our mouse movement is easier to move forward and because of most War against Dire team needing us to move our mouse forward it made us easier to move our mouse, and if you move your mouse backward it's so hard and we are too lazy to do that.